Your Expectations from A:IR

Discussion in 'Gameplay Discussions' started by Malfrador, Nov 9, 2017.

  1. Malfrador

    Malfrador Ascendant

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    A place to post your hopes, wishes and expectations for this game.

    I am a big fan of the RvR genre, played GW2 WvW, DAOC, Crowfall, so i am hoping the RvR in this game is as good as in these games. All of these games had some problems, so I hope BH/Kakao do it better ;)
     
  2. Kiandal

    Kiandal Ascendant

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    Maybe I'm setting my expectations a little high to start with but I'm super excited about RvR so I'm hoping it will have good quality battle mechanics along with interesting and fun raids for PvE
     
  3. Kuro

    Kuro Ascendant

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    I just want it to be a game where I can log in and relax with the peeps. As with any game I play.
     
  4. Eisel

    Eisel Ascendant

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    I hope character creation will be good
     
  5. Xeeter

    Xeeter Ascendant

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    i just dont wanna look like everyone else, in or out of gear.
     
  6. Laguna

    Laguna Ascendant

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    First and foremost I'm looking for a game capable of gathering a good community, highlighting the social aspect usually abandoned in the MMO nowadays. I'm also looking for a game with a decent economic model and well optimized. To conclude I'm expecting its gameplay to be dynamic and its content to be quite varied so if I get bored by something then I can do something else in PvE or PvP.
     
  7. Atorasu

    Atorasu Ascendant

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    For me, the starting experience needs to be gripping and the UI needs to be clean. Overcrowded UI isn't nice, and allowing us to customise this would be a beneficial feature of the game (if not already planned). Character customisation needs to be expansive with multiple options to choose from so everyone doesn't look the same, and everyone can have their 'identity'.

    Allowing aspects for players to grow without a heavy reliance on guild-play would be nice. Expansive world, lore and PVE content is something I love in MMOs. Dungeons which require mechanics to get around, and to fight bosses rather than face-rolling everything and just running through the corridors and labyrinths. Jumping puzzles and exploration is something I enjoy in MMOs as well, so having something here would be nice too.

    I'm looking forward to A:IR, I'm hoping it also has a gripping story, but MMOs tend to lack poorly in this subject, so my hopes aren't too high in this regard. I'm hoping the Air combat is exciting and thrilling as the trailer makes it out to be.
     
  8. Lientje

    Lientje Ascendant

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    I expect fun and engaging combat, no tab-targeting preferably.
    Also hoping for content beyond PvE/PvP, such as housing (which by the looks of it, will be a thing), crafting, gathering and such.
    It's also important that the game runs smoothly, or at least won't lag when there's more than 10 people on the screen.

    Some other points:
    -Clean UI
    -Good community (though that's up to us, not the game)
    -Proper business model (NO P2W)
    -Good story

    But mostly just hoping for a toxic-free environment c:...
     

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