There are some rumours going around in Discord right now: http://www.sisaweek.com/news/articleView.html?idxno=130719 Google translation of an excerpt results in this: "The new PC online MMORPG is 'A: IR'. It was developed by Kraftton and Kakao Games was in charge of distribution, so it was well received by game fans. Air is also unlikely to be optimistic in 1H. It is promising that it will be officially introduced only in the second half after the launch time is considerably delayed and all negative reactions from the second CBT are reflected" And apparently some Koreans from some korean forums say the same. Basically if we go by these, this game is unlikely to launch before second half of 2020 in *Asia*. And then most likely only somewhen in 2021 in EU/NA. Looking at the lack of news - where OBTs should have been announced by now - these rumours seem quite plausible. And with this, my question is: What is causing the delays and what went wrong during the development process that there are such huge issues apparently? After all, the last FGT was said to have been well received. I am really just curious, no strong emotions about this etc. p.s.: also, something I always wanted to ask: do the devs understand English and do they read foreign forums like this one from time to time? Going by other korean games and devs, at least one of these doesn't seem the case, but one can never know.