A:IR have wonderful Graphics, but Optimization is kinda disappointing Since UE3 have it's limitation this was kinda sad to see.. If you prioritize optimization and combat rather then marketing a new hot graphically looking game that's going be a wonderful choice and beneficial to Kakao Games (Publisher) to inform bluehole about this. The fall down to each Korean game is either optimization or combat, it feels clunky in perspective of playing Tera online that been developed by Bluehole studio. At launch Tera Online wasn't amazing and it took them at least 6 to 12 months to iron down those mess. by that time there's people did leave.. I don't know, but every Korean developers that try to make it into mmorpg genre seems to fail, but each failure can turn into success if they make the optimization butter smooth and combat doesn't feel clucky, heck if optimization and combat going be butter smooth at launch it can be hands down a good experiences for everyone. I'd rather to see A:IR success more than Black Desert Online,Bless online and other Korean knock off. But I wouldn't get my hopes up, cause apparently marketing is more important than optimization. As for game I'd like to see it as buy to play no pay 2 win. Please @A:IR Crew Forward this to your Bosses at KakaoGames Thank you.