Greetings, This is one of the hottest most discussed topics around these days and developers are flopping wide right or wide left but often missing the middle ground. I am wondering where A:IR plans to fall on guild size restrictions. Some games have as few as 30 others in the tens of thousands. There are valid arguments both ways but for some pre-existing communities small guild limits prevent them from entering a game all together. I am curious as to where A:IR will fall with their plans for epic sieges. [Players] Being civil to one another and realizing that each side has its own history, beliefs and perspectives, where do you hope the guild limit falls? Personally i'm hoping around the 500 account limit similar to Guild Wars 2 or Elder Scrolls Online. But thats just because i'm running a community that has snowballed over 16 years and I have problems telling people they can't play with me. We tried Black Desert and that turned out to be a cluster.... with 100 limit. Won't do that again. I've learned my lesson.