Dungeon Opinion

Discussion in 'Gameplay Discussions' started by Sparki, May 15, 2019.

  1. Sparki

    Sparki Ascendant

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    I find the dungeons in A:IR much too simple.
    They are too short and not really fun!
    The drop chance of higher value items is also much too low for the fact that you can only enter 2 times a day.

    What do you think?
    And what improvements would you like to see?
     
    Mykosiranks likes this.
  2. xDrac

    xDrac Ascendant

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    I like that they are nice and short, I hated being in a dungeon for 30+ minutes, an hour or even longer...
    But I agree with the rewards, they are a bit meh considering we can only go in 2 times a day and it's mostly green equipment that's being dropped, if at all.
     
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  3. Sparki

    Sparki Ascendant

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    i need only 1 minute up to 5 for a solo run
    a bit more dungeon feeling i need in a good mmorpg :D
     
  4. Kjjing

    Kjjing Ascendant

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    C'est un jeu annoncé pvp à la base, donc je ne m'attends pas à y trouver le pve de WOW ou de FFIV. Çà ne me dérange pas.
    Je préfère personnellement qu'ils favorisent un peu plus les rencontres pvp en open. Par-contre, le système de récompense attribué à sa seule classe et l'incapacité d'échange, même avec les joueurs de son groupe sont d'une bêtise sans nom...
     
  5. Berinima

    Berinima Ascendant

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    I agree, the "dungeons" (and I am putting those in quotes intentionally) are laughable and are not rewarding at all. Nevertheless you have to run them over and over again to collect every piece of gear for that stupid collection book. And if you manage to somehow acquire a nice piece to wear the RNG on the stat roll can still be bad.
     
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  6. Sonic

    Sonic Ascendant

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    i'm fan of medium size dungeon runs, but for Raiding, i like them really long, more of a story to it, i'm looking forward to trying air, i was signed up since day one of the forum, it's been a long time coming lol
     
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