about PvP and PK in the world

Discussion in 'Gameplay Discussions' started by TiriTim, Dec 15, 2017.

  1. Eärwen

    Eärwen Ascendant

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    A good balance fight can be good, but not harrassment everywhere, you could take a look at Nosra (for example) in Aion and see what happens at the gates, or in the general server.
     
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  2. Eärwen

    Eärwen Ascendant

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    i think a good part of players want pvp in the widest possible way, asians see this and they want money, so the model and concept of game is that, there can be a balance, but they don't want to try.
     
    Last edited: Jun 6, 2018
  3. Eärwen

    Eärwen Ascendant

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    You should explain this if you have te oportunity of giving feedback to developers of any mmorpg.
     
    Last edited: Jun 6, 2018
  4. Eärwen

    Eärwen Ascendant

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    bravo...
     
  5. Eärwen

    Eärwen Ascendant

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    I make grammar and syntax mistakes and yet, I understand almost everything, patience.
     
  6. Valadares

    Valadares Ascendant

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    They did not remove the rift. There is a fast track server for LL for each faction. The rifting exists and I like it (lvl 65 to 75). When elys zerg us we go into LFG and call the faction, they come and the zerg ends. This type of behaviour strengths the unity of each faction. In my opinion the toxic behavior is a direct result of the lack of GMs.
     
    Last edited: Jun 6, 2018
  7. Arthenics

    Arthenics Ascendant

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    Ok, it is more or less what I remembered. To be fair, I don't have particular grudge against Aion community, It was used to be rather clean (not perfect but clean, I left because of the weird behavior of the game after they change/update the 3D engine). The only problem what the lack of balance between Elos and Asmo. That make me think about a good trick of Aion : the possibility for twink. If I'm not wrong for "red" players it could be tricky to target someone and discover a skilled twink.
    And we always had a good warning with lags in an area, it usually warned of a coming rifter :-D
     
  8. CM Praballo

    CM Praballo Well-Known Member A:IR Crew

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    Hello everybody,
    The exact open world PvP system for A:IR has not been finalized and we are aware that many player have strong and often opposing opinions.
    We are very happy to see engaged discussions going on and we are always taking notes to be send to the developers but we also would like to kindly remember everyone to only attack the arguments you disagree with, while still being polite to the holder of those opinions.
     
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  9. Erin

    Erin Ascendant

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    Please tell me that being polite means not accusing people of doing things they didn't?
     
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  10. Calathan_FoE

    Calathan_FoE Ascendant

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    As long as there is the ability for OwPvP airship battles, instead of just constraining them to instances , I will be content .
     
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  11. Arthenics

    Arthenics Ascendant

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    That gives me an idea. What could be interesting is if it be safe areas as close coast of an "official country" or neutral zone, kind of Turttle island and wide open free areas. It could provide pretty nice things for RP.
     
  12. Arthenics

    Arthenics Ascendant

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    Not sure we can fairly compare the two games. AA looks dated to compare with BDO and its P2W reputation doesn't help (from what I know AA has one of the worst P2W reputation).

    One of the latest grievance I heard is the exploits abuse, zerg and events hack by goldseller and multi-account abuse... Plus, AA has the worst reputation concerning toxic elitists, all the pseudo-pgm who are just cheaters. So, with this kind of reputation, it is not surprising.
     
    Last edited: Jun 11, 2018
  13. Arthenics

    Arthenics Ascendant

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    Beautiful? Sorry to say that, but it is exactly why I say it looks technically old.

    Why a PVP fan leaves AA because of the "awful individualist" the community has become? Lineage II has a pretty far better reputation, still now.

    Now, to be fair, "toxic behaviors" in MMO sounds more and more frequent since ten years I'm playing MMOs. I've always heard complaints against PK but not that many about "toxic elitists", bots or pseudo-pgm as we can hear now.
     
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  14. Santreim

    Santreim Ascendant

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    Sorry, but AA tanked because of the P2W not the OwPvP, and BD is getting worse everytime they **** with OwPvP. In fact, PvP players are those that keep games alive when PvE only players do a couple of instances and surrender before even trying the hard ones, leaving the game until the next content update, while we stay in the game, engaging both with the PvP and PvE content, and keeping the game afloat.

    And why did this thread even reach this lenght? Sadly, the only OwPvP that we are probably getting is on the Faction War areas, so if you want to avoid OwPvP just don't go there, problem solved. What's the problem with that?
     
  15. Arthenics

    Arthenics Ascendant

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    The aesthetic looks like Neverwinter, Aion, RO or FFXI and so, to compare to BDO or FFXIV. The shaders are awfull, as for the textures that look flat and shiny. This aesthetic is the same we see since ten years now. The water one your screenshot makes me think about Second Life. Then no, there is nothing pretty.

    With this kind of textures, I prefer to play Wildstar, it is better since it is more cartoon. It doesn't try to be realistic.
     
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  16. Santreim

    Santreim Ascendant

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    PvP players like me left BDO a long time ago because of the poorly implemented OwPvP and siegue systems, paired with borderline p2w, bots, hacks and progression system.

    If you want to be competitive in BDO, you have to spend 25 hours a day doing PvE and lifeskilling like a master economist or use bots, exploits and hacks. Because of how much people use the latest, the economy is completly ****ed up, so that makes it even harder to keep up with the exploiters.

    The progression system is completely broken. It's not only 100% RNG, but a player slightly above your gearscore has a massive advantage, not to talk about the absurd accuracy problems against someone a couple levels above you, on a game with no level cap.

    And to top all of that, even if you want to grind to be competitive, you'll find that the horrible implemented OwPvP system encourages people to just **** up with other players, since defending your farming spots from others is so heavily punished it makes no sense. And I would be really happy to share my grinding spot forming parties with strangers, but hell no, playing in party is so heavily punished that you are always better grinding solo.

    I am a PvP player, I bought too many costumes on that game, as everyone did. Claiming only PvE people buy costumes is ridiculous. The people I've met who spent most money in that game were PvP players that spent a fortune on their worker empires to be able to be competitive in PvP. You don't need to do that to engage on PvE content

    Besides, who do you think bought the ****ing bush that made your name not show ingame, lifeskillers? That's the most bought costume on that game, and it was targeted specifically for PvP players
     
  17. Santreim

    Santreim Ascendant

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    I agree that they listened only to the people crying over being killed on OwPvP on the forums, and that led to them ruining the game.

    Catering to only one side of the coin unbalaces the game, because most of us PvPers also engage in PvE content. I'm going to enjoy instances again in A:IR, and I hope they are challenging enough, but the best part of MMOs for me is to fight alongside my guildmates and compete on massive battles.

    For me, a MMO is about people grouping up to face challenges, and compete for limited resources and glory. Removing PvP from the game makes that imposible.

    I understand your problems with griefers, I've been there and I've spent a lot of time fighting them just because I thing they are pathetic and give us all PvPers a bad name, but assuming all of us are like that is personally insulting.

    And as games like AA and BDO proved, you can't have a good community if you only cater to one side of your game.
     
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  18. Alyria

    Alyria Ascendant

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    I'm a fan of group owPvP . . . with that said . . .

    I'm not even sure what the premise or topic we are discussing is anymore in this thread. . . .
     
  19. Arthenics

    Arthenics Ascendant

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    The problem people talk about MMO show the limit of a system that tries to be realistic with ressources. The problem is it is not realistic that everyone can be a competitive crafter or gatherer. If everyone can craft and gather, then the ressources can't be limited (no matter how the limit is implemented).
    What I hear about BDO show this problem. More you will try to be realistic, coming a situation people will leave the game if the need to "live in" to really progress. IRL matter, and a game can't overcome or ignore that. Or people will use cheat, bot, buying gold.

    Ideals one the paper will never match with the reality of the community. FFXIV show the other side : they are obliged to hide rare ressources in PVE dungeons to make craft interesting (finally, most of the craft is for glamour and housing). And even a PVE game like FFXIV face goldseller problem (thought it makes no sense in such game).

    It is really hard to make craft and gathering reasonably fair and interesting. Coming back to the idea of OW ships battle, the only fair way I see to handle this problem of ressources is to make people to have to protect game created ressources (kind of escort) that other people are free to target : people are crews, not shipowner. And even that is not perfect. It is not really owPVP since it works like a RVR.

    Now the IRL behavior that make things worst is people are too impatients, they rush everything. You you think old time was better? Lineage had far slower progression. I don't think games editors think this kind of slow progression as a good idea.

    Now, from my point of view, the people who really destroy games (apart from pseudo-pgm and their both toxic talk and gameplay) are not PVErs or PVPers but goldbuyers of all kinds. They believe money can buy everything and they think because they pay, they own the game but since it is MMO, they only rent an access. They consider a MMO as it be a solo game. And the second kind of people are whiny groups IRL when they try to change games to fit their "cause"...
     
    Last edited: Jun 12, 2018
  20. Szmer

    Szmer Ascendant

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    Agree, (dude, for third time we agree! :p We will be best friends in AIR :D)

    Goldbuyers and Wallet warriors (if You didnt mean that). Thats why Im am and alway be for subscription and only cosmetic and limieted cash shop.
    And about them, they are in vast minority.... and this small amout of players cant keep up financially this game... and the game dies.
     
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