A:ir SEA opening ceremony February 18.

Discussion in 'Gameplay Discussions' started by Arika, Feb 11, 2019.

  1. Squalus

    Squalus Ascendant

    Joined:
    Sep 21, 2018
    Messages:
    17
    Likes Received:
    7
    Gender:
    Male
    Location:
    Spain
    ¿? Did you try to register and they said that there are not more ic codes in that mode or did an error message appeared?
     
  2. xMantissx

    xMantissx Ascendant

    Joined:
    Feb 13, 2018
    Messages:
    80
    Likes Received:
    28
    Gender:
    Male
    Location:
    Russia
    There was code 2002 and much of Thai letters. I used translator, translation was "try again later, there's no codes" or something like that
     
  3. Squalus

    Squalus Ascendant

    Joined:
    Sep 21, 2018
    Messages:
    17
    Likes Received:
    7
    Gender:
    Male
    Location:
    Spain
    Mmmm It's weird beacuse they didn't say a word about there are not more ic-codes in that mode.
    When i tried the first time i got some errors but was because i was translating the web and in the birth date when i put the date appeared undefinied, so i filled all, refresh the web and then filled again without translating.
    If that don't work try with the third mode
     
    xMantissx likes this.
  4. xMantissx

    xMantissx Ascendant

    Joined:
    Feb 13, 2018
    Messages:
    80
    Likes Received:
    28
    Gender:
    Male
    Location:
    Russia
    Yes, the problem was in birthday date, I set thai language instead of ru-translation and it's ok
     
  5. Squalus

    Squalus Ascendant

    Joined:
    Sep 21, 2018
    Messages:
    17
    Likes Received:
    7
    Gender:
    Male
    Location:
    Spain
    So did appear a message saying that will take 3 days to check it? If it appeared, remember that they won't send an email, you have to follow the same process, then instead of filling out the form it will appear a message with the ic code and a cash code. In other link you'll have to use the ic code an that's all!:)
     
    xMantissx likes this.
  6. xMantissx

    xMantissx Ascendant

    Joined:
    Feb 13, 2018
    Messages:
    80
    Likes Received:
    28
    Gender:
    Male
    Location:
    Russia
    Omg so many problems o_O Thank you for your help, I hope i'll do all correctly
     
  7. xMantissx

    xMantissx Ascendant

    Joined:
    Feb 13, 2018
    Messages:
    80
    Likes Received:
    28
    Gender:
    Male
    Location:
    Russia
    Jeeeeeee, 1 day was enough!

    [​IMG]
     
    xDrac likes this.
  8. xDrac

    xDrac Ascendant

    Joined:
    Nov 9, 2017
    Messages:
    271
    Likes Received:
    118
    Gender:
    Male
    Occupation:
    Web Designer
    Location:
    Europe
    Welcome aboard, mate!
     
    xMantissx likes this.
  9. Mizuira

    Mizuira Ascendant

    Joined:
    Jul 29, 2018
    Messages:
    4
    Likes Received:
    3
    Gender:
    Male
    I got mine too ! Ready for the 25th :D
     
    xDrac likes this.
  10. Ksan

    Ksan Ascendant

    Joined:
    Mar 30, 2019
    Messages:
    2
    Likes Received:
    0
    Gender:
    Male
    Last edited: Mar 30, 2019
  11. Eternal

    Eternal Ascendant

    Joined:
    Jun 13, 2018
    Messages:
    130
    Likes Received:
    40
    @Ksan You are already concerned about the Publishing, while I'm initially concerned about the quality of this game before it's even Published yet? There is a difference between MMOs like BDO and A:IR in which the former were developed with quality to greater extent compare to the standard of Modern MMORPGs today. I know BDO have many game-design flaws and deficiencies which constitute it's imperfection, but the game also contain many quality and good game-design that are fundamental characteristics and features of the MMORPG genre such as the absence of private Instances, depth and quantity of Contents, Sandbox, etc., all of which came from the decision of the Devs. Before you can implement something, you need to make a decision. This is why I applaud Pearl Abyss for the many good decisions that they made that are attributed to the game-design of Black Desert which made it still successful today despite the Pay-to-Win and game-design imperfections. By using the term "many" which is a word used for making comparisons, I am referring to Pearl Abyss'es game-design decisions that vastly contrast the game-design of literally all Modern MMORPGs today, which by the way, all have exactly the same game-design in common.

    There is a huge difference between Pearl Abyss and Krafton Game Union (formerly Bluehole) in regards to decision-making which can affect the quality of their products. There is a huge difference between BDO and A:IR in regards to quality of game-design. There is a huge difference between a Sandbox MMORPG that do possess more traits of an MMORPG and a Themepark MMORPG that is literally the same in the Modern MMORPG standard today. As years go by, the standard is getting worse and worse -- this is clearly evident in the continuing decline in the quality of succeeding Releases. A:IR is obviously worse than Revelation Online, Revelation Online is worse than Aion, and so on. The industry is not improving as time goes by, it is decelerating to the backward direction!

    Judging from the gameplay videos of A:IR from Playpark-version, I'm already disappointed with the overall quality of the game -- there is almost an absolute certainty that I will not even play this game when it Releases here as the possibility of major changes to it's terrible game-design is close to nil. Plus the Devs already made the technical and infrastructural choices for the game which are almost impossible to change or reverse without scrapping the build and restarting the development. They made many terrible choices in the game-design, they also made many terrible choices in the technical and infrastructural designs.

    I'm worried about the quality of this game, and you are already worried about it's Publishing?
    Who cares about the Publishing if the quality of the game is not good and there is almost an absolute certainty that you will not even play it?
     
    Last edited: Mar 31, 2019
  12. Mizuira

    Mizuira Ascendant

    Joined:
    Jul 29, 2018
    Messages:
    4
    Likes Received:
    3
    Gender:
    Male
    Maybe people here are just fine with Modern MMORPG standard game-design ?

    A triple A Themepark MMORPG with steampunk look where PvP is the major end-game is not something so common.

    If you want a Sandbox MMORPG, sure A:IR will not work for you because you are looking for features the developpement team never wished about their game. (and there are some new MMORPGs coming like Crowfall, New World or Camelot Unchained for RvR).

    If you are looking for a new experience of the old good days on Aion, a Blade and Soul MMORPG with less instanced PvP or an Archeage X.0, then A:IR can be for you.

    I'm sure there is a community waiting for this type of MMORPG and Krafton Game Union is trying to deliver something new for them.
    They just do not play on the same profile of player, it doesn't mean this is bad but it is surely different.
     
    xMantissx likes this.
  13. xMantissx

    xMantissx Ascendant

    Joined:
    Feb 13, 2018
    Messages:
    80
    Likes Received:
    28
    Gender:
    Male
    Location:
    Russia
    M-m-m-m, Archeage... :rolleyes:
     
  14. Mizuira

    Mizuira Ascendant

    Joined:
    Jul 29, 2018
    Messages:
    4
    Likes Received:
    3
    Gender:
    Male
    Let's hope not about the P2W publishing :D
     
  15. Eternal

    Eternal Ascendant

    Joined:
    Jun 13, 2018
    Messages:
    130
    Likes Received:
    40
    You can be fine with standard Modern MMORPG game-design, but what about terrible game-design for the genre such as Pure Random Loot System for every Boss, the NPC selling Teleporters (all you have to do is buy them and you can fast-travel), etc., all present in the Thai version? To me, an MMORPG full of bad features conflicting the genre that the good do not compensate enough, is a bad MMORPG! -- It doesn't matter if it's a Themepark or Sandbox.

    I'm not that concerned about how the game looks, but is their PVP that good? Go look at the Thai version! We have Arenas that have 1 vs 1, 2 vs 2, and 3 vs 3 modes, and we have RvR with a number of Destinations. Both the Arena and RvR are Instanced activities. The scale of the game is also very limited. We have technical limitations! In order to have vehicle Action-Combat with collision-detection of projectiles in an MMO, the game have to make sacrifices in the performance and scale. Watch the Thai Players test this game with lags that happen so commonly! I don't care about the performance, but the scale of the PVP is ridiculous! It's not massive! On Korean G-Star, the RvR (전장) on the destination of Dragon's Valley was like only 50 vs 50. If you can see the game lagging right now, what makes you think the scale can be increased?

    The PVP of this game is lackluster! Look at Revelation Online, it has Open World PVP with a Slayer Point system, A weekly Open World Sieges (Territory Wars), a Duel system, Arenas, Battlegrounds, Guild Wars, Snowpine Peak, Military Escort, Imperial Wars, PVP Marks, PVP-Ranks, etc. That's what you call an MMO with a decent PVP!
    -----------------------------------------------------------------------

    The PVE and PVP of this game are both lackluster! I don't even need to look at whether this is a Themepark or Sandbox, all it takes for me is to see the Contents and features to tell if this is a good MMORPG or not. Look at Revelation Online, it is a Themepark MMO that is rich in PVE and PVP Contents, have many good features, but also contain many bad features such as the auto-path feature and the game being designed to be extremely time-gated to the core. Overall, the game in my opinion was good if you will not consider how My.com ruined the game with Pay-to-Win and how the Bots and Gold Sellers ruined the economy. I can say that I was addicted to Revelation Online -- after all, it is an MMORPG full of Contents! The Progression System wasn't just vertical, it had a lot of horizontality because of many existing Progression systems. Compare A:IR to Revelation Online -- both being Themepark MMOs -- A:IR is far from being as good as Revelation! A:IR is bare-boned of Contents!

    I will conclude this by saying that we can all believe what we want to believe and paint a good picture of this game (like how the medias are doing), but I will believe an existing concept and information of what I see! The Thai version is already in Beta, I can judge it as a developed game because I technically know what a Beta stage is, thus I have an existing concept and information of the game as a reference. That is what I want to believe, not how the f***ing medias put it! Someone from the media said that there is a 20 vs 20 Arena -- that is not true as I analyzed the game myself! Someone from the media also said the RvR is 100 vs 100 while the RvR of the game has so far only been hosted with 50 vs 50 which was in the Korean build? Which do you believe? You believe what you see because these medias have no f***ing brains! If they hosted it with 50 vs 50 in the G-Star Event, that's what it's currently capable of, unless you can prove to me that those numbers have increased! I need actual figures, not imaginary figures!

    This is how an RvR works:
    1.) You click the RvR icon
    2.) you choose a Destination (the RvR that you see in the Korean version is Dragon's Valley which is about defending and destroying the Relic. Air battle is for the Fort. After the fort is destroyed, Ground battle is for the Relic. The RvR that you see in the Thai Version is Tempest Conflict Zone which is about defending and killing the Bosses for points. Tempest Conflict Zone and Dragon's Valley are all RvR Destinations.)
    3.) you will be teleported to an Expedition Ship where people are waiting
    4.) when the timer is up, the people in that Expedition Ship is your entire Team
    5.) the Expedition Ship will arrive in the Destination for you to start your RvR

    The RvR is about the Rewards. If your Team wins, you get better Rewards than losing (you don't get RvR Flags for losing).
    What sucks about these RvRs is everything you need from Ships, Mechs, Sentry Guns, etc., the Match will provide. LMAO! And you call this PVP Progression?

    Things have to improve significantly! The Thai version is a joke and that's already a Beta build!
     
    Last edited: Apr 1, 2019
  16. Astralya

    Astralya Ascendant

    Joined:
    Apr 1, 2019
    Messages:
    3
    Likes Received:
    0
    Hello, where you able to use the item code or not ? Because personally it tells me that the page doesn't exist (I'm talking about the second code)
     
  17. Squalus

    Squalus Ascendant

    Joined:
    Sep 21, 2018
    Messages:
    17
    Likes Received:
    7
    Gender:
    Male
    Location:
    Spain
    If you check the guide about how to use item code and translate it, the third point says that you must log in, select the server and use the item code.
    So guess that we won't be able to use it until beta starts and we select a server to play

    https://air.playpark.com/th-th/etc/air-use-item-code/
     
    xMantissx likes this.
  18. Alyria

    Alyria Ascendant

    Joined:
    Nov 11, 2017
    Messages:
    171
    Likes Received:
    93
    Gender:
    Female
    See, everyone getting codes and getting in now is making me what to try my luck. . . . Gah! The decisions!
     
    xDrac and CreativeX like this.
  19. CreativeX

    CreativeX Ascendant

    Joined:
    Nov 21, 2018
    Messages:
    29
    Likes Received:
    31
    Gender:
    Male
    ….One of us. One of us. One of us. One of us!!!
    Doooo it :V
     
  20. Astralya

    Astralya Ascendant

    Joined:
    Apr 1, 2019
    Messages:
    3
    Likes Received:
    0
    Oh great to know thank you :)
     

Share This Page